//
//  UIView+XTExtension.m
//  newBooks
//
//  Created by pro2 on 2018/11/22.
//  Copyright © 2018 pro2. All rights reserved.
//

#import "UIView+XTExtension.h"

@implementation UIView (XTExtention)

- (instancetype)firstResponder{
    for (UIView *subView in self.subviews) {
        if ([subView isFirstResponder]) {
            return subView;
        }
        UIView *tempView = [subView firstResponder];
        if (tempView != nil) {
            return tempView;
        }
    }
    return nil;
}

- (CGFloat)left
{
    return self.frame.origin.x;
}

- (void)setLeft:(CGFloat)x
{
    CGRect frame = self.frame;
    frame.origin.x = x;
    self.frame = frame;
}

- (CGFloat)top
{
    return self.frame.origin.y;
}

- (void)setTop:(CGFloat)y
{
    CGRect frame = self.frame;
    frame.origin.y = y;
    self.frame = frame;
}

- (CGFloat)right
{
    return self.frame.origin.x + self.frame.size.width;
}

- (void)setRight:(CGFloat)right
{
    CGRect frame = self.frame;
    frame.origin.x = right - frame.size.width;
    self.frame = frame;
}

- (CGFloat)bottom {
    return self.frame.origin.y + self.frame.size.height;
}

- (void)setBottom:(CGFloat)bottom
{
    CGRect frame = self.frame;
    frame.origin.y = bottom - frame.size.height;
    self.frame = frame;
}

- (CGFloat)width
{
    return self.frame.size.width;
}

- (void)setWidth:(CGFloat)width
{
    CGRect frame = self.frame;
    frame.size.width = width;
    self.frame = frame;
}

- (CGFloat)height
{
    return self.frame.size.height;
}

- (void)setHeight:(CGFloat)height
{
    CGRect frame = self.frame;
    frame.size.height = height;
    self.frame = frame;
}

- (CGFloat)centerX
{
    return self.center.x;
}

- (void)setCenterX:(CGFloat)centerX
{
    self.center = CGPointMake(centerX, self.center.y);
}

- (CGFloat)centerY
{
    return self.center.y;
}

- (void)setCenterY:(CGFloat)centerY
{
    self.center = CGPointMake(self.center.x, centerY);
}

- (CGPoint)origin
{
    return self.frame.origin;
}

- (void)setOrigin:(CGPoint)origin
{
    CGRect frame = self.frame;
    frame.origin = origin;
    self.frame = frame;
}

- (CGSize)size
{
    return self.frame.size;
}

- (void)setSize:(CGSize)size
{
    CGRect frame = self.frame;
    frame.size = size;
    self.frame = frame;
}


@end

@implementation UIView (XTLayer)

- (void)setCorner:(CGFloat)corner{
    [self.layer setCornerRadius:corner];
    [self.layer setMasksToBounds:YES];
}

- (void)setTopCorner:(CGFloat)corner{
    [self.layer setMasksToBounds:YES];
    UIBezierPath *maskPath = [UIBezierPath bezierPathWithRoundedRect:self.bounds byRoundingCorners:UIRectCornerTopLeft | UIRectCornerTopRight cornerRadii:CGSizeMake(corner, corner)];
    
    CAShapeLayer *maskLayer = [[CAShapeLayer alloc] init];
    maskLayer.frame = self.bounds;
    maskLayer.path = maskPath.CGPath;
    self.layer.mask = maskLayer;
}

- (void)setBottomCorner:(CGFloat)corner
{
    [self.layer setMasksToBounds:YES];
    UIBezierPath *maskPath = [UIBezierPath bezierPathWithRoundedRect:self.bounds byRoundingCorners:UIRectCornerBottomLeft | UIRectCornerBottomRight cornerRadii:CGSizeMake(corner, corner)];
    
    CAShapeLayer *maskLayer = [[CAShapeLayer alloc] init];
    maskLayer.frame = self.bounds;
    maskLayer.path = maskPath.CGPath;
    self.layer.mask = maskLayer;
}

- (void)setTopLeftCorner:(CGFloat)corner{
    
    [self.layer setMasksToBounds:YES];
    UIBezierPath *maskPath = [UIBezierPath bezierPathWithRoundedRect:self.bounds byRoundingCorners:UIRectCornerTopLeft cornerRadii:CGSizeMake(corner, corner)];
    
    CAShapeLayer *maskLayer = [[CAShapeLayer alloc] init];
    maskLayer.frame = self.bounds;
    maskLayer.path = maskPath.CGPath;
    self.layer.mask = maskLayer;
}

- (void)setBorder:(CGFloat)border color:(UIColor *)color{
    [self.layer setBorderWidth:border];
    [self.layer setBorderColor:color.CGColor];
}

- (void)setShadow:(CGSize)offset corner:(CGFloat)corner opacity:(CGFloat)opacity color:(UIColor *)color shadowColor:(UIColor *)shadowColor shadowRadius:(CGFloat)shadowRadius{
    
    self.layer.backgroundColor = color.CGColor;
    self.layer.cornerRadius = corner;
    self.layer.shadowColor = shadowColor.CGColor;
    self.layer.shadowOffset = offset;
    self.layer.shadowOpacity = opacity;
    self.layer.shadowRadius = shadowRadius;
    
}

@end



@implementation UIView (Screenshot)

- (void)screenShotViewSaveLibrary
{
    UIImageWriteToSavedPhotosAlbum([self qmui_snapshotImageAfterScreenUpdates:YES], self, @selector(image:didFinishSavingWithError:contextInfo:), NULL);
}

- (void)image:(UIImage *)image didFinishSavingWithError:(NSError *)error contextInfo:(void *)contextInfo{
    if (error == nil) {
        [QMUITips showSucceed:@"保存成功"];
    }else{
        [QMUITips showError:@"保存失败"];
    }
}

@end



@implementation UIView (Controller)

- (UIViewController *)getCurrentViewController
{
    UIWindow * window = [[UIApplication sharedApplication] keyWindow];
    UIViewController *rootVC = window.rootViewController;
    UIViewController *presentedViewController = rootVC.presentedViewController;
    if (presentedViewController != nil) {
        if ([presentedViewController isKindOfClass:[UINavigationController class]]) {
            UINavigationController *nv = (UINavigationController *)presentedViewController;
            return [nv.viewControllers lastObject];
        }else{
            return presentedViewController;
        }
    }
    else{
        return presentedViewController;
    }
}

- (UIViewController*)getViewcontrollerView:(UIView*)view
{
    UIViewController *vc = nil;
    for (UIView *temp = view; temp;temp = temp.superview) {
        if ([temp.nextResponder isKindOfClass:[UIViewController class]]) {
            vc = (UIViewController*)temp.nextResponder;
            break;
        }
    }
    return vc;
}

@end
